
Final Cut Pro X has had numerous updates since it was first launched bringing with it a host of new features and requests from users. Whilst there are numerous online resources for Final Cut Pro X, sometimes a book is just what’s need to learn how to use the application, or for resources to pass [...]

It’s been over a year since the launch of the new version of Final Cut Pro X and since then, the number of effects and plugins has exploded, there’s now effects that cover a variety of effects, filters, generators and so forth. This is probably partly to do with the Final Cut Pro X integration [...]

Back in the days of Final Cut Studio 3 and it’s previous incarnactions, the Automatic Duck plugins often proved an invaluable way to export multiple clips to apps such as Nuke and After Effects for further post production. When Final Cut Pro X was released, it changed all that, the very first release of Final [...]

I was recently playing around with roles in Final Cut Pro X (roles were introduced in the 10.0.1 update to FCPX). However after having added some roles to a project i decided that acutally i’d named those roles wrong and didn’t want to use them. This is where the problem began i went to delete [...]

This is the second in our series of highlighting some of the great tools avaliable for Apple’s Final Cut Pro X to either extend the functionaility or fill in some of the missing gaps. This time around, the app we’re featuring is 7toX. Introducing 7toX When apple first released Final Cut Pro X, it decided [...]

Apple released Final Cut Pro X a few months back and in the process changed the way effects and transitions are created and work in their new version of a non-linear editor. They also removed a number of effects that existed in the previous version of Final Cut( I actually consider this partly a good [...]