In the Frame: Philip Szrama

So, tell us a little about yourself, who you are, where you work now and how long you’ve been in the industry?

My name is Philip Szrama, I am 25 years old and have 1 year left in my Masters program in Computer Graphic Design (3D Motion Graphics) at Rochester Institute of Technology. I live in Rochester, NY. I have been a freelance designer for about 4 years. I have been creating motion graphics for about 2 years. I will be attending SIGGRAPH in Los Angeles in July to meet with the industry leaders including Pixar and Dreamworks.

What made you go into motion graphics/ how did working in Motion graphics come about?

I got into Motion Graphics for one simple reason, passion. I love creating ideas that come from the heart and mind and show them in a visual animated form. I used to do a lot of 2D web graphics for many websites and I got to the point of doing that work where I said ” This would look amazing if it was moving.”

What do you enjoy most about working in motion graphics?

My favorite part of motion graphics is seeing my idea come to life. Of course it is a lot of work and many hours spent up at the computer, but the minute you see the final render it makes it all worth it.

What do you enjoy least about working in motion graphics?

My least favorite thing about motion graphics is over exposure. There comes a time when you have spent so many hours editing and reviewing your work that you either can get too detailed or not know if there is something wrong. It happens everyone once in a while and that is why I am a huge advocate of critiques from people who you trust to give their honest opinion.

What has been you biggest highlight in motion graphics ?

My biggest highlight in motion graphics would have to be doing a project which involved a lot my friends and my financee`. It was great to be able to do a project with the people that have supported you from the start.

What skill do you think a A Motionographer needs?

The biggest skill a motionographer needs has been a question that I have asked my self many times. Knowing software is really only like 20% of making a project great. The other 80% is having a great idea and being able to convey that story well to your audience. Telling a good story will always make your work better than anything else will.

Is there any advice you’d give to an aspiring Motion graphics artist?

My best advice to a Motion Graphics artist would have to be, never lose your inspiration. I am constantly looking at other people’s work, whether it is motion graphics, music, or writing to find something that inspires me to create. Always keep your mind open, have a great imagination.

What are your future plans in Motion Graphics?

My future plans as a motion graphics artists is to work a lot with Particles, Dynamics, and Match Moving. I would love to work for a studio that has a great vision but, also knows how to use talented people the right way.

So, After Effects and Maya are your main software of choice, what do you like about it?

There are actually two programs that I love, 1. Adobe After Effects 2. Autodesk Maya (3D). Together they are a good combination. After Effects works great as a compositor and 2D animator, Not to mention the UI is very easy to learn and master. Maya is a powerful and complex 3D program. I use it to model, simulate dynamics, texture, animate and render all of my 3D work. It can be trying at times because of how complex it is but, there is nothing I have used that can compare to the overall performance.

Is there a particular motion graphic piece you would recommend to someone else?

There is a piece that inspires me over and over again as I work. There are so many but this one I can go back to and it gets me motivated to create. Vanishing Point -Bansajo- http://vimeo.com/8837024

To find out more about Philip, See his showreel below or visit his website to found out more.

Show Reel 2010 from Philip Szrama on Vimeo.

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Motion Design Love is a blog dedicated to bringing and loving the best in motion graphics and design.

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